ANALISIS MUATAN KEKERASAN PADA FILM ANIMASI “OSCAR OASIS” BERDASARKAN PRINSIP EXAGGERATION

  • Angga Wiraatmaja Program Studi Teknik Multimedia dan Jaringan, Jurusan Teknik Informatika, Politeknik Negeri Batam
Keywords: animation, exaggeration, content analysis, violence

Abstract

Many children like watching animation and gain knowledge from it. However, many animations contain violence in their scenes. Therefore, parents need to be aware that the scenes potentially give negative impact on children attitude and behaviour. This research focuses on the analysis of positive and negative side of “Oscar Oasis” animation movie based on exaggeration principle. Quantitative content analysis is employed as the method.  The result shows several types of violence in the movie such as beating, persecution, raiding, slaughtering, rough / sharp throwing, kicking, and fights. The duration of the violence is also counted.

Downloads

Download data is not yet available.

References

Arikunto, S. (2010). Prosedur Penelitian Suatu Pendekatan Praktik. Jakarta: Rineka Cipta.
chatman, s. (1980). story and discourse narrative fiction and film. london.
Eriyanto. (2011). Analisis isi. Jakarta: Kencana Prenada Media Group.
G, D., Zaharuddin, Purwantoro, Edi, & Dasman. (2007). 3D Animation Movie Using 3D Studio Max. Bandung: Informatika Bandung.
Hamidi. (2004). Metode Penelitian Kualitatif. Malang: UMM Press. Hal 14-16.
Haryatmoko. (2007). Manipulasi media, kekerasan dan pornografi. Yogyakarta: Kanisius anggota IKAPI.
Irianto, & Agus. (2011). Kekerasan Dalam Serial Televisi ( Studi Analisis Isi Tentang Adegan Kekerasan dalam Serial Telivisi Animasi Jepang Naruto Shippunden ). Surakarta: FKI UMS.
J. Lasseter, Pixar, & San Rafael. (1987). Principles of Traditional Animation Applied to 3D Computer Animation. California.
Kaj BJORKQVIST, K. (1983). Children’s Experience Of Three Types Of Cartoon At Two Age Levels. FINLAND.
Mayer, & R. E. & Moreno. (2002). Animation as an aid multimedia learning. educational psychology review.
NielsenNewsletter. (2011). Dipetik Desember 20, 2016, dari http://www.agbnielsen.net/Uploads/Indonesia/Nielsen_Newsletter_Jun_2011-Ind.pdf
Notes, A. (t.thn.). 12 Principles of Animation. Dipetik Mei 16, 2014, dari Http://minyos.its.rmit.edu.au/aim/a_notes/anim_principles.html
Ollie Johnston , &. (1981). The Illusion of Life. Disney Animation.
Santoso, T. (2002). Teori-teori kekerasan. Jakarta: Ghalia.
Sasongko G, S. (2005). Kartun Sebagai Media Dakwah. Jakarta: Sigma Digi Media.
Sugiyono. (2008). Metode Penelitian Kuantitatif, Kualitatif dan R&D. Bandung: Alfabeta.
Sugiyono. (2012). Metode Penelitian Kuantitatif Kualitatif dan R&D. Bandung: Alfabeta.
Published
2018-01-25