[1]
Karim, K.I. et al. 2025. Implementation of Fisher-Yates Shuffle and Fuzzy Tsukamoto in Nusantara Educational Game.
Journal of Applied Informatics and Computing
. 9, 2 (Mar. 2025), 421–431. DOI:https://doi.org/10.30871/jaic.v9i2.9248.